AI Insights · Timothy · October 2025
Top Educational Games on Android in Europe: Q3 2025
Explore the performance of the top educational games on Android in Europe during Q3 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2025, the educational games sector on the Android platform in Europe saw varied performance. Here’s a closer look at the top five applications based on their weekly trends in downloads, revenue, and active users.
Minecraft Education maintained a strong presence with weekly downloads peaking at around 53K in late July but saw a decline to 33.6K by the end of September. Active users showed a similar trend, starting at approximately 250K and ending the quarter at 213K.
Buddy.ai: Fun Learning Games experienced fluctuations in weekly downloads, reaching a high of 79K in the last week of the quarter. Revenue remained stable, averaging around $14K per week, while active users showed a slight decrease from 269K to 245K.
Baby Games: Piano & Baby Phone saw a notable increase in weekly downloads in mid-September, hitting 47.6K. Active users grew from 211K to 224K by the end of the quarter.
LogicLike: ABC & Math for kids had consistent weekly downloads, with a peak of 34.5K in mid-August. Revenue peaked at $21.6K in early August, and active users rose from 56K to 51K throughout the quarter.
Lastly, Times Table - Learn Math observed a steady increase in weekly downloads, reaching 42.4K by early September. Revenue was modest, averaging around $200 per week, and active users increased from 88K to 125K.
These insights, sourced from Sensor Tower, highlight the dynamic nature of the educational games market in Europe. For more detailed analytics, visit Sensor Tower's platform.